Krafton says it didn’t buy Tango Gameworks from Microsoft for profit: ‘We don’t think Hi-Fi Rush 2 will make us any money’

PUBG publisher Krafton is sad it didn’t buy Tango Gameworks from Microsoft, as the company wants to make a profit. CEO Changhan Kim admitted: “We don’t think Hi-Fi Rush 2 is going to make us any money.”

Kim told Game Developer that Krafton came to save the studio after Xbox announced its closure because it cares about legacy and allowing creativity to flourish in the video game industry, despite Tango Gameworks, developer of The Evil Within and Ghostwire: Tokyo in addition to Hi-Fi Rush, not having had “great success” with its games.

“We wanted to preserve their legacy,” Kim said. “Even though they didn’t have huge success with their games, we saw a lot of creatives that were worth emulating. That’s why we wanted to partner with that organization.”

We honestly don’t think Hi-Fi Rush 2 is going to make us any money.

He continued: “We are trying to expand our portfolio and Tango Gameworks is part of that [there]. We can’t acquire Tango Gameworks based on their finances or their numbers, right? We don’t think Hi-Fi Rush 2 is going to make us any money, to be honest.

“But it’s part of our effort. We have to keep trying in the spirit of taking on challenges. Tango Gameworks is creative. They want to try something new, and we want to do that more often. [Making] Video games is really a hit or miss industry, and that’s taking risks. But having more project setups is actually a way to mitigate risk, because either one could work.”

Kim said that Tango Gamework’s previous games “may not have even broken even” and that the deal to acquire the studio was “not too expensive, but not cheap either.” Final figures cannot be shared until the deal is finalized, but “the dollar amount wasn’t really important to Microsoft,” he said.